想定

  • 网络scenario
想定想定
  1. 基于WEB的仿真中的想定管理

    Scenario Management in Web - based Simulation

  2. 基于HLA的想定数据转换接口研究

    Research on HLA-based Scenario Data Interface

  3. 基于XML的潜艇作战仿真想定开发

    Submarine Operation Simulation Supposition Based on XML

  4. 基于UML的海军作战仿真想定设计方法研究

    A Design Method of Naval Operation Simulation Scenario Based on UML

  5. 基于HLA和GIS的作战想定整合与态势演播

    The integration and media-play of war scenario based on HLA and GIS

  6. 采用XML格式作为想定制作的信息存储文件,方便与其他系统进行数据交换。

    XML format used as a setting like the production of information storage files , and other systems to facilitate data exchange .

  7. 基于HLA的水下对抗仿真想定生成与管理

    Scenario Generation and Management of HLA-Compliant Underwater Engagement Simulation

  8. 应用UML构建的概念模型既可以清楚地表示组成想定的对象之间的关系,又便于在工程技术人员之间交流;

    The conceptual model in UML can clearly express the relations among the objects , and can be easily communicated among the engineering personnel .

  9. 通过该映射工具,实现了军事想定到基于HLA的模拟脚本的数据转换。

    With the help of this tool , the data exchanging was realized between the military concept and simulation concept based on HLA .

  10. 基于CMMS的综合电子信息系统想定研究

    Study of Scenario for the Integrated Electronic Information System Based on CMMS

  11. 基于任务空间概念模型(CMMS)的作战想定研究

    The Study of the Battling Scenario Based on CMMS

  12. 想定环境中无人机adhoc网络仿真研究和实现-《关于服务贸易与环境的决定》中设想的工作计划;

    Research and Realization of UAV Ad Hoc Network Simulation in a Rencounter Scenario ; - the work programme envisaged in the Decision on Trade in Services and the Environment ;

  13. HLA是近几年发展起来的一种体系结构标准,介绍了将HLA/RTI和网络GIS的集成研究成果及其用于想定整合与态势演播取得的有益实验结果。

    HLA is a new standard architecture in recent years , this paper presents the helpful achievements about the integration and media-play of war scenario based on HLA / RTI and GIS .

  14. 文中主要讨论了基于UML的可嵌入式想定编辑器的设计与实现,解决了与其它软件兼容的问题。

    Therefore , the design and realization of the embedding thinking editor based on UML is discussed in this paper , and it solves the problems of being compatible with other software .

  15. 系统引入了XML模式技术以实现其主要功能,包括想定和脚本的验证、将XML格式的想定转换为XML格式的脚本以及生成新的脚本实体。

    The system utilizes XML Schema to realize its main functions , including the validation of scenarios and scripts , the transferring from the XML-formatted scenario to the XML-formatted script and the creation of a new Script Element .

  16. 最后建立了基于XML的想定数据描述规范&想定描述标记语言(SDML)。

    At last , the Scenario Description Markup Language ( SDML ) was created which is XML based scenario data description standard .

  17. 针对基于HLA的水下对抗仿真中的想定生成与联邦管理(ScenarioGenerationFederationManagement,SGFM)需求,采用模块化及层次化软件设计方法,给出了SGFM软件系统的结构;

    The architecture of Scenario Generation Federation Management ( SG FM ) software system in HLA-compliant underwater engagement simulation is set up , by adopting modular and layered design method .

  18. 应用BOCA方法构建了一个想定的空中态势本体示例以说明该方法的具体工作过程。

    Then a scenario air situation ontology is constructed by using BOCA to illustrate the procedure of this approach .

  19. 通过设计决策变量和灵活地对各种约束条件形式化,建立了多UCAV任务分配问题的形式化模型.并以典型的UCAV任务SEAD为想定,进行了仿真验证与分析。

    By designing the decision variables and formulizing the various constraints , a formulized model for multiple cooperative UCAV mission assignment is created .

  20. 在分析VORONOI图的性质基础上,以无人机仿真环境中作战想定与任务规划成员为背景研究基于VORONOI图的航迹规划技术。

    On the basis of analyzing characters of VORONOI diagram , VORONOI diagram-based path planning arithmetic was researched in the background of Scenario and Mission Planning Federate in UAVS Simulation Federation .

  21. 利用ATAM方法从作战环境和后勤环境的想定出发,来评估C4ISR体系结构产品。

    The C ~ 4ISR architecture products are evaluated based on the scenario of operational environment and logistics environment by using ATAM .

  22. 针对C ̄3I系统战术模拟实用需求,文章重点对战术想定方案提出、软件系统应用软件模块编程设计,以及有关关键技术应用等进行了研究。

    Being aimed at the practical requirements of C  ̄ 3I system tactical simulation , this paper lay em-phasis on discussing and realizing to put forward a tactical assumption , to design some application software modules of software system programming , as well as the relevant key techniques .

  23. 目前已有的想定编辑与脚本生成工具之所以不如RTI、OMDT等工具应用广泛,很大一部分原因是这些开发工具与具体的仿真应用结合太紧密,不利于这些工具的推广与应用。

    The reason is most likely that these tools are related too closely with every special simulation application , which prevents the popularization and application of these tools .

  24. 以空对地打击任务想定为输入,对时间约束冲突算法进行了仿真验证,仿真结果表明算法能有效检测多UCAV协同作战任务时间约束冲突。

    Taking a mission scenario of air-to-ground strike as input , simulations for the algorithm were carried out . The simulation results prove that the algorithm could detect the temporal constraint conflict of multiple UCAVs cooperative combat missions efficiently .

  25. 以UCAV的SEAD任务为想定进行仿真,实验结果表明,该混合遗传算法可有效解决大规模整数规划问题,在求解效率和约束满足率上比标准遗传算法有显著提高。

    The simulation results under the SEAD scenario show that the hybrid genetic algorithm resolves the UCAV mission assigning effectively , and has better efficiency and higher chromosome satisfying constraints probabilities than the standard genetic algorithm .

  26. 并在基于jBPM的工作流管理软件体系结构的基础上,实现了由编制编成、方案想定、指控流程管理、权限管理四个功能模块构成的防空指控流程管理系统。

    Realize the air-defense command and control process management system based on the above software system architecture , organization and equipment , plan and scenario , command and control process management , rights management four modules are built .

  27. 重点介绍了DEVS和SRML之间的映射关系,以及SRML用于描述仿真模型的能力,如数据交互格式、继承关系、原子模型、组合模型、交互关系、仿真想定的描述等。

    The emphasis is placed on the relationship between DEVS and SRML , and how to describe data exchange , model generalization , atomic model , composite model , and model interaction relationship and simulation scenarios .

  28. 针对作战模拟想定的仿真规模和仿真粒度的多变性和作战任务的复杂性,提出了联合作战模拟想定模型的关键子模型即统一任务规划模型UTPM。

    Due to the flexibility of simulation scale and granularity in joint warfare simulation , the key sub-model & Unified Task Plan Model , UTPM is carried out .

  29. 联合作战仿真应用中的想定系统框架

    Architecture of Scenario System in the Applications of Joint Battle Simulation

  30. 嗯,我想定今晚的一间房。

    A : Yes , I need a room for tonight .