分层渲染
- 网络Render Elements
分层渲染
-
基于分层渲染的空间环境要素三维可视化仿真
3D Visual Simulation of Space Environment Element Based on Layered Rendering
-
高光/射通道&我按照不同的细节进行分层渲染并做了些额外的精细的微调。
Specular / reflection passes - I 've rendered separate passes for different details to do some extra fine tuning as well .
-
最后,采用分层渲染技术以一个产品渲染为例对改进后的方案进行了验证。
At last , an example to illustrate the approach is put forward in this paper , the layer rendering technology is applied to product rendering .