游戏终点

  • 网络endgame
游戏终点游戏终点
  1. 游戏的目的是教育玩家,想要得到救赎(游戏界面的终点端),必须终生行善,而不是沉溺于上述所说的各种罪恶。

    The game aimed to teach players that in order to reach salvation ( the end of the board ) , they must perform virtuous acts throughout their lives , as opposed to indulging in the aforementioned vices .

  2. 这个游戏起源于印度,当时玩家的目标也是一样——爬梯子的同时绕过蛇,最终到达游戏界面的终点端。但是,在早期的版本中,梯子象征着信念、可靠、慷慨、智慧和禁欲等美德。

    Originating in India , the objective for players back then was still the same - reach the end of the board by climbing ladders and avoiding snakes - but in this version , the ladders symbolized the virtues of faith , reliability , generosity , knowledge , and asceticism .