视频音频

  • 网络video audio
视频音频视频音频
  1. 同时,作者还进一步论述了采用视频音频引擎硬件结构以及视频音频核心软件、实现理想设计模型的方案。

    Furthermore , the approach to implement the design model , by combining video audio engine and video audio kernel , is discussed in detail .

  2. 综合整个课题的理论分析与试验研究,本文主要在以下几个方面取得了一些结论和成果:1.实现了现场3自由度运动与视频音频的同步记录。

    Combining the reserch of theory and experiments , we have achieved the conclusions as follow : 1 、 We have realized synchronous record of 3 DOF motion signal and video audio signals .

  3. IP网视频音频实时传输的研究

    Study on Real Time Transmission of Video and Audio Data over IP Network

  4. 文章采用QoS控制分层设计方案,总共分为用户层、应用层、网口层。提出了QoS分层模型中的过滤器的设计,以保障视频音频数据的顺利传输。

    This reach adopt layered design of QoS control scheme which divide into user layer application layer and net interface layer .

  5. 多媒体::PPT,视频音频短片等;

    Multimedia : Power Point Presentations , video and sound clips , etc. ;

  6. 提出了用廉价设备替代专业设备,利用软件来实现视频音频的捕获、编码和录制的总体设计方案,并在界面层和GraphFilter层做了详细设计。

    Replacing costly professional equipment , using software to caputure , encode / decode and seize audio / video data . bringing forward total solution and designing in detail on interface layer and Filter Graph layer .

  7. 采用了基于RTP/RTCP协议并结合Winsock技术实现了实时视频音频流数据的网络传输,并在实际编程设计中对数据传输的抖动、延时、同步等具体问题作了处理。

    The related network protocols selecting RTP / RTCP and using Winsock tech in the paper . Meanwhile , some implementation problems were discussed and treated .

  8. 论文研究了双模机顶盒网络部分的信号处理过程,包括网络接口、USB接口、视频音频信号处理和视频点播等,给出了各功能模块的实现架构。

    The thesis introduces the signal processing flow of the IPTV STB including the network interface , USB interface , video / audio signal processing , and video-on-demand function . And the structures of the modules are introduced .

  9. 为此,国际标准化组织先后制定了视频音频编码的国际标准MPEG-1和MPEG-2,使得基于CDROM的数字视频和数字电视成为可能。

    The approach to handle these problems is compression . International Organization for Standardization ( ISO ) established MPEG-1 and MPEG-2 successively which make it possible that digital video and digital TV based on CDROM are applied .

  10. 视频音频同步切换控制电路原理及实现

    Principle and realization of video and audio synchronous matrix switch

  11. 同时包含所有视频音频英语和西班牙语。

    All the videos contain both English and Spanish audio .

  12. 视频音频非线性编辑系统技术分析

    Technical analysis to audio / video nonlinear editing system

  13. 数字视频音频实时同步传输探索与实现

    The Research and Realization about A Real-time Synchronism Transmission of Audio and Video

  14. 你对视频音频很在行是吗

    You 're an A.V. Geek , right ?

  15. 视频音频文件的防下载技术

    Prevention Down-carrying Technology of Files of Video-audio Frequencies

  16. 《网页设计》是一门包含了网络基础、平面设计、动画设计、视频音频等多方面基本要素的综合课程。

    " Web Design " is a integrated course includes network foundation , graphic design , animation design , video , audio , and many other elements .

  17. 后来终于进入媒体搞视频音频,各种音响耳机都随意听,反倒退烧了不少。

    Finally , access to the media engage in video and audio , all kinds of stereo headphones are free to listen to , but a lot of anti-fever .

  18. 而随着数字媒体、视频音频产品在网络上传播的普及,由此衍生出的数字产品网上交易业务安全问题,更离不开广播加密和叛徒追踪等技术的保障。

    The security and justice of digital goods transaction is emerging as a commonly concerned issue , with the propagation of digital products ( such as music , video ) .

  19. 它的发展轨迹经历了从单一平台下简单的消息聊天到跨网络、跨平台,且集成视频音频聊天、邮件、网络游戏、企业管理等多功能于一体的转变。

    Its development trajectory experienced the transition from a simple messaging chat application under a single platform to a cross-network and cross-platform and multi-functional integrated business application which integrates with video and audio chat , email , online games and enterprise management .

  20. 本文涉及到的关键技术诸如:数字图像处理技术,视频音频处理技术,网络传输技术以及面向对象的软件开发方法。

    This document discusses in detail the key technology involved in the realization of the multimedia real-time transmission over Internet system including : digital image compression technology , network streaming media technology , real-time transmission technology , the Object Oriented software development methods etc.

  21. 运动的同步记录与同步再现技术是指将目标物体的整个运动过程的运动信号与现场视频音频信号同步采集保存下来,并且事后能在运动模拟器及图形计算机同步再现出来的一项技术。

    The technology synchronous record and synchronous recurrence of motion means to collect and write down to the computer the motion signal and local video audio signals synchronously while goal object moves , and the motion can be reproduced by the motion simulator and figure computer afterwards .

  22. 控制动态Web页面特性,比如播放和暂停视频或音频

    Controlling dynamic Web page features , such as playing and pausing audio or video

  23. 基于DSP的视频与音频联合目标跟踪系统

    Audio and Visual Integration Tracking System Based on DSP

  24. 随着Internet的飞速发展,人们对数据、视频、音频业务相互融合的多媒体通信的需求不断增长。

    With the rapid development of Internet , the demand of multimedia communications business integrated with data , video and audio , gets rapid development .

  25. 与通用DSP相比,媒体处理器在多媒体应用领域性能更强大,使用更方便,可以适应标准多变的视频、音频、数据的网络传输需要。

    Compared with general purpose DSPs , media processors are more powerful and convenient to use in multimedia applications .

  26. 随着Internet和视频/音频技术的迅速发展,高带宽的应用和多媒体业务越来越多,组播技术也得到了广泛的应用。

    Along with the development of Internet and video / audio technology at very fast speed , more and more applications of multimedia and high-bandwidth appear .

  27. 随着无线技术和Internet的发展,无线局域网的应用也逐渐发展起来,尤其是多媒体业务,如视频、音频、图像等。

    With the development of wireless technique and Internet , the application of WLAN grows step by step , especially multimedia operations such as video , voice and image .

  28. 开发视频或音频的编解码引擎()实现多媒体SOC的解决方案。

    Develop the video or audio codec engine ( lib ) to realize the multimedia SOC solution .

  29. 324技术规范应用于GPS领域是对传统GPS系统的一个巨大改进,基于H.324的GPS多媒体远程通信系统可同时提供数据、视频和音频业务。

    324-based GPS long-distance multimedia communication system allows simultaneous provision of data , video , and audio services .

  30. Internet互连网上视频及音频的实时传输,是实现真正意义的远端教学系统的关键技术,它的实现使得基于Internet的远端教学系统的信息得到了极大的丰富。

    Real-time audio & video transmission on the Internet is the key technique on realizing the Distance-Learning system . Its realization greatly enriched the information of Distance-learning system based on Internet .