计算机动画

  • 【计】computer animation
计算机动画计算机动画
  1. 计算机动画仿真是抽油机CAD软件包的一个重要组成部分。

    Computer animation simulation is an important part of the software in CAD of pumping units .

  2. 网格编辑主要用于计算机动画、几何造型、3D游戏和虚拟仿真等领域。

    Mesh editing can be widely applied in computer animation , geometric modeling , 3D game and virtual simulation .

  3. 我在和一个年轻的计算机动画纪录片专家合作,他的名字叫NickDeamer。

    I 'm working with a young computer-animator documentarian named Nick Deamer ,

  4. 随着CAD技术的发展,三维造型及计算机动画技术已逐步得到应用,这些技术生成机器的三维实体动画和运动仿真动画,可有效地解决上述问题。

    This problem will be resolved effectively when 3D sculpting and computer animation technology begin to be applied to 3D entity movement simulation .

  5. 基于OpenGL的计算机动画技术

    Computer Animated Graph Based on OpenGL

  6. 最后通过利用OpenGL技术和计算机动画技术,实现了数控加工的三维模拟仿真。

    In the end , through OpenGL and PC motion technic , this system realizes the 3D imitation .

  7. 根据计算机动画理论和OpenGL中的动画技术,实现了三维仿真动画。

    According to the theory of computer animation and the technology in OpenGL animation , the three-dimensional simulation animation is realized .

  8. FFD(Free-FormDeformation)是计算机动画和变形中最重要的方法之一。

    Free Form Deformation ( FFD ) is one of the most important methods in computer animation and deformation .

  9. 文章基于Fourier合成技术对雨滴下落产生的水波这一特殊物理现象进行了计算机动画合成。

    On the basis of Fourier Synthesis , this paper realizes a special animation procedure , that is the transformation state of the waves when raindrop falling into water .

  10. 基于VISUALBASIC6.0的计算机动画仿真技术,实现平面低副连杆机构Ⅲ级杆组模块、原动件模块的计算和画图程序;

    The computer dynamic simulation technology based on Visual Basic 6.0 , complete the module of the ⅱ degree rod-group of the planar low-pair linkage mechanism , the module of the prime mover 's count and drawing program .

  11. 最后本文系统阐述了计算机动画仿真中的对象建模技术和Visualc++环境下用OpenGL引擎实现三维动画的方法,并介绍了平台的相关编程技术;

    This thesis expounded the modeling technology of 3D objects in computer animation simulation and the method of using OpenGL engine in Visual C + + environment , recommended correlative programming technology of the platform .

  12. 介绍了利用AutoCAD3DSTUDIO动画软件实现120阀计算机动画仿真系统的动画制作过程和方法。

    The process and method to make the movable picture in the movable picture simulation computer system for 120 valves with the application of the AutoCAD 3D Studio movable picture software are introduced .

  13. 本文介绍一个采用微型计算机动画形式完成的公路路线CAD演示软件,以及在微型计算机上产生动画的基本原理和一般方法。

    The paper introduces a show software of highway CAD whose process is completed in the form of microcomputer dynamic image . The paper also describes the basic principle and the general method to produce dynamic image by using microcomputer .

  14. 自由变形(Free-FormDeformation,FFD)是与物体表示无关的变形方法的重要分支,被广泛地应用于计算机动画和几何建模领域中。

    Free Form Deformations ( FFD ), which have been extensively investigated for computer animation and geometric modeling , constitute an important branch of the representation independent deformation methods .

  15. 物体的形状的变化是计算机动画中一项重要的研究内容,目前控制物体形状变化的手段主要包括Morphing技术和空间变形技术。

    Changes in the shape of objects in computer animation is an important research content , Shape changes in the current control means include Morphing technology and space deformation .

  16. 随着虚拟现实和计算机动画技术的发展,加之服装CAD和试衣系统等领域的迫切需要,计算机动画的一个重要组成部分&布料的实时运动模拟,吸引了越来越多的研究。

    Go along with the development of virtual reality and computer animation technology , and the exigent demand of the dress CAD and fitting system , real-time dynamic animation of cloth , attracted more and more research , as an important part of the computer animation .

  17. 研究了典型可视化技术的实现方法及其应用。其中包括:图形库OpenGL的用法、地形的二维渲染、三维显示、BiliBoard、Alaph、结合MFC(微软基础库)的计算机动画技术等。

    Implementation methods as well as applications are discussed of classical visualization techniques which include usage of the graphics library OpenGL , 2-D rendering of terrain , 3-D display , BillBoard , Alpha and computer animation technique based on MFC library .

  18. 本文介绍了3DMAX的表达式控制器,通过一详细实例说明如何用之制作计算机动画。

    This paper introduces the expression controller of3DMAX , then according to a detailed animation sample to explain how to make motions by the controller .

  19. 用人工生命方法创造计算机动画,增强了计算机动画的逼真度和生动性。

    Artificial life enhances the reality and vitality of computer animation .

  20. 在计算机动画中冲突检测是一个根本问题。

    Collision detection has been a fundamental problem in computer animation .

  21. 三维计算机动画中人体建模方法的研究

    Research of modeling of human body in three dimensional computer animation

  22. 机构简图的计算机动画模拟软件系统设计

    The design of simulation software system of mechanism by computer animation

  23. 一个液态金属分子运动的计算机动画仿真系统

    The Computer Animation Simulation of the Movement of the Liquid-metal Molecular

  24. 而物理的布料模拟是计算机动画的一个非常重要的组成部分。

    Physical cloth simulation is avery important part of computer animation .

  25. 基于动作捕捉的计算机动画探讨与实现

    Discussion and Realization of Computer Animation Based on Motion Capture

  26. 计算机动画模拟技术在机构设计中的应用研究

    The Research of Computer Animated Simulation Applied in Mechanism Design

  27. 第一部用计算机动画制作的影片。

    The first film to be made using computer animation .

  28. 三维计算机动画制作软件中的动画设计方法及应用实例

    Dynamic Design Methods and Their Applications in 3D Computer Animation

  29. 计算机动画环境中基于认知的行为路径选择研究

    Research on Behavior Route Selection from a Cognitive Prospective in Computer Animation

  30. 计算机动画技术在艺术体操编排与教学中的应用

    The Application of Computer Animation in Artistic Gymnastics Movement Composition and Teaching