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lua

  • 网络脚本语言;游戏开发;户帐户;宏内置语法浅析
lualua
  1. Design of Online Game Script System Based on Lua

    基于Lua的网络游戏脚本系统设计

  2. All Lua applications must be embedded in a host application .

    所有的Lua应用程序必须要嵌入到宿主应用程序中。

  3. Indeed , tables are the only data structure in Lua .

    实际上,表是Lua中惟一的数据结构。

  4. The inverse calling a C function from Lua is similar .

    反之,在Lua中调用C函数也与之类似。

  5. Writing functions in C to be used by Lua is surprisingly easy .

    用C编写Lua使用的函数非常容易。

  6. The next step consists of adding the Lua files to your project .

    下一步是添加lua文件到你的工程里面。

  7. And in development , there are projects to support Perl and Lua .

    在后续的开发中,将有相应的项目支持Perl和Lua语言。

  8. If your operating system supports dynamic loading , Lua can load and call functions on demand .

    如果您的操作系统支持动态加载,那么Lua可以根据需要来动态加载并调用函数。

  9. The Lua state is now ready to execute code .

    Lua状态现在可以执行代码了。

  10. C functions can call Lua functions and vice versa , for example .

    举例来说,C函数可以调用Lua函数,反之亦然。

  11. After that , the thesis discuss about instruction set of Lua language and its advantage .

    接着介绍了Lua语言的指令集以其运行的优势。

  12. This is the same as Lua 's behavior on multiple assignment operations .

    (这与Lua在多个赋值操作上的行为是一样的)。

  13. This dissertation uses Lua in the VI software debugging , and makes a good result .

    本文将已有技术应用于仪器软件开发领域,取得了良好的效果。

  14. It wouldn 't matter ; Lua is very flexible about how code gets called .

    对于如何调用代码,Lua是非常灵活的。

  15. The LUA script to handle read / write splitting is straightforward

    实现读写分离的LUA脚本是简单明了的

  16. The Lua language offers many other powerful features , and all of them are well documented .

    Lua语言提供了很多其他功能强大的特性,所有这些特性都有很好的文档进行介绍。

  17. The Lua interpreter uses a stack interface to communicate with calling code .

    Lua解释器使用一个栈接口来与调用代码通信。

  18. Moreover , any Lua value including a function or another table can serve as a dictionary element key .

    另外,任何Lua值包括函数或其他表都可以用作字典元素的键值。

  19. The Lua language like its community is robust , inventive , and ready to help .

    Lua语言及其社区非常健壮,具有创新精神,随时准备好提供帮助。

  20. Tables are the catch-all data structure in Lua .

    在Lua中,表是用来保存所有数据的结构。

  21. But the reciprocal is true as well : The host language can simultaneously extend Lua .

    但是这种融合是双赢的:宿主语言同时也可以对Lua进行扩充。

  22. Using spectrum analyzer as an example , this dissertation proposed a Lua based component-oriented VI software architecture .

    以某频谱分析仪为例,本文分析了其原有上层软件架构,并在其基础上做出改进,设计了一种基于Lua的组件式仪器软件开发模型。

  23. One of the more impressive features is how easily Intellisense for Lua was added .

    令人印象更深刻的一个特性是针对Lua语言的智能感知功能(其轻易的就被实现了)。

  24. Implementing the core logic of a program in Lua , rather than in C , might well dramatically reduce development time .

    用Lua而不是C来实现程序的核心逻辑可以大大减少开发时间。

  25. Lua is a small scripting language .

    Lua是一种小型脚本语言。

  26. Virtually all the C application program interface ( API ) for Lua operations operate through the stack .

    实际上在Lua中使用的所有的C应用程序编程接口(API)都是通过堆栈来进行操作的。

  27. Codify is built upon the Lua scripting language , a widely used scripting mechanism used in games .

    Codify由Lua脚本语言构建,Lua是一个广泛应用于游戏的脚本。

  28. Lua is distributed under the MIT license , and is completely free for any use , including commercial use .

    Lua是在MIT许可下发布的,可完全免费用于任何用途,包括商业用途。

  29. At the heart of the symbiotic relationship between Lua and its host language is a virtual stack .

    Lua与宿主语言之间的这种共生关系的核心是宿主语言是一个虚拟堆栈。

  30. You use lua_pushcfunction () to convert a C function pointer into an internal Lua object .

    可以使用luapushcfunction()将一个C函数指针转换成一个内部Lua对象。