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  1. Research of the Real Time Panorama Image Based on DirectX

    基于DirectX的动态全景图像生成方法研究

  2. The Study of Automobile Emulated Driving Simulation Model Based on DirectX

    基于DirectX的汽车动力学模型研究

  3. Research and Implement of the Special Effect in 3D Game by Using DirectX

    基于DirectX的三维游戏特效技术的研究与实现

  4. Application of the Virtual Instrumentation Technique Based on DirectX in Flight Simulation

    基于DirectX的虚拟仪表技术在飞行仿真中的应用

  5. Use DirectX to Show Map in 3D Space and Simulate Walking

    用DirectX实现地图3D展示及模拟行走

  6. Application of DirectX 7.0 in Computer Image Simulation

    DirectX7.0在计算机图形模拟中的应用

  7. Using DirectX to Develop PPI Display Programs on Windows Operating System

    Windows下利用DirectX进行PPI显示程序的开发

  8. Design and implement of multidimensional data visualization in the system with DirectX technology .

    利用DirectX技术设计并实现了多维数据的可视化。

  9. Research and realization of the DirectX techniques for the network communications in embedded systems

    嵌入式网络通信DirectX技术的研究与实现

  10. Study of games animation technique based on directX

    基于DirectX的游戏动画技术研究

  11. Design of 3D Game Programming Based DirectX 9.0

    基于DirectX9.0的3D游戏设计

  12. Visual simulation is realized though the use of DirectX SDK .

    基于DirectXSDK实现了气囊缓冲过程的可视化仿真。

  13. Study on building virtual battlefield based on DirectX

    基于DirectX构建虚拟战场环境研究

  14. The Differences and Relations of OpenGL and DirectX in Technique and Application

    OpenGL和DirectX在技术和应用上的区别及联系

  15. Research on Vehicle Ride Comfort Dummy Experiment Based on DirectX

    基于DirectX的汽车平顺性虚拟实验研究

  16. Implementation of Audio System Based on DirectX

    基于DirectX技术的语音编解码系统的实现

  17. The Application of DirectX in the Battlefield Environment Simulation

    DirectX在战场环境模拟中的应用

  18. Implementation of a DirectX based hard disk video recorder

    基于DirectX技术的硬盘录像系统

  19. With DirectX technology , smooth 3D simulation can be achieved under a general hardware conditions .

    使用DirectX技术可以在对硬件较低的环境下流畅的实现三维仿真。

  20. Implementation of Video Capture and Video Coding Based on DirectShow and DirectX Media Objects

    基于DirectShow与DMO的视频采集与编码实现

  21. Application of Double-Buffered Graphics Rendering Technology based on DirectX in Momentum Theorem Simulation

    基于DirectX的双缓冲图形绘制技术在动量定理仿真中的应用

  22. He will be working for Microsoft 's DirectX in the coming year .

    明年他将为微软的DirectX工作。

  23. Use DirectX Technologies to Implement the Smooth and Full Duplex Audio Communication in Video Conference System

    使用DirectX技术实现视频会议系统中流畅的全双工音频通信

  24. Implementation of Shooting Game by VC + + 6.0 and DirectX

    用VC++6.0和DirectX实现太空射击游戏引擎

  25. Focus on using DirectX 9.0 technology in computer graphic design , and its application in three-dimensional tunnel model establishment .

    其中着重介绍了用DirectX9.0进行计算机图像设计的技术,及其在三维巷道模型建立方面的应用。

  26. Sound Transmission on LAN in Real-time Based on the DirectX Objects and Winsock Controls

    基于DirectX对象和Winsock控件的局域网上的实时声音传播

  27. Study and Design about Map_Editor based on DirectX

    基于DirectX地图编辑器的研究与设计

  28. DirectX setup could not locate a required directory .

    directx安装程序无法定位所需的目录。

  29. With the development of DirectX , it supports graphics cards more and more effectively .

    随着DirectX的发展,它能更加有效的支持图形芯片的新特性。

  30. DirectX 's 2 D graphic API and input API are used in it .

    它使用了DirectX的2D图形API和输入API。