direct3d
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Direct3D volume segmentation is one of the difficult and hot research fields in3D medical data field processing .
直接体分割是三维医学数据场处理的难点和研究热点之一。
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Multithreaded rendering & to render to the same Direct3D device object from different threads for multi core CPUs
多线程呈现-利用多核CPU从不同的线程来呈现相同的Direct3D设备对象
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This screen saver requires functionality that is not available on your Direct3D hardware accelerator with the current desktop display settings .
使用当前桌面显示设置,这个屏幕保护程序需要您的direct3d硬件加速器上没有的功能。
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Results Axial MSCT and in combination with reconstruction methods such as MPR and Direct3D could distinctly depict atlantoaxial joint in full view .
结果MSCT轴位及MPR、3D重建相结合,可清楚显示环枢关节各部位隐蔽性的外伤性改变。
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The result was that there were two different realms of hardware acceleration and graphics programming – one built around Direct3D and the other around GDI .
最后导致诞生了两个不同的领域:硬件加速和图形编程。前者围绕于Direct3D构建,后者则围绕于GDI。
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The fact that Direct3D and GDI were built up from different places with different goals meant that they did not work together as well as some people expected .
Direct3D和GDI构建于不同目标,不同位置的事实意味着它们并不能像人们期望的那样能够良好的工作在一起。
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This technology can reduce geography research expense because the information source is existed map and it uses cheap hardware ( scanner ) and popular software ( Direct3D ) technologies .
研究表明,采用现有地图作为信息源,运用了低价的硬件(扫描仪)和流行软件(Direct3D)技术制作出的三维展示工具,可节省地理研究成本。