Ray tracing

美 [reɪ ˈtreɪsɪŋ]英 [reɪ ˈtreɪsɪŋ]
  • 网络光线跟踪;光线追踪;射线追踪;射线跟踪;光线追迹
Ray tracingRay tracing
  1. The model study of the seismic ray tracing method and its application

    地震射线追踪法的模型研究与应用

  2. The Application of Ray Tracing in High Quality 3-D Molecular Model Design

    光线跟踪算法在高质量三维分子模型设计中的应用

  3. Algorithm based on Ray Tracing for Global Illumination also have great development .

    基于光线跟踪的全局光照生成算法也有很大发展。

  4. The Study on the Three Zoning Treatment Ray Tracing Method and Its Application

    三区分划射线追踪法研究及其应用

  5. A fast ray tracing method of visualization of medical volume data

    快速显示三维医学体数据的光线投射方法

  6. The application of rapid ray tracing to seismic sequence analysis

    快速射线追踪及其在地震层析中的应用

  7. An Improved ART Algorithm Based on Linear Travel Time Interpolation Ray Tracing

    基于LTI射线追踪的改进的ART算法

  8. The wave - front ray tracing method for image reconstruction

    用于图像重建的波前法射线追踪

  9. Design of Distributed Computing Platform for forward ray tracing based on Socket

    基于Socket光子追踪分布式计算平台设计

  10. The algorithm of object capture according to ray tracing are presented .

    提出了基于光线跟踪的虚拟物体拾取算法,提供了方便的交互工具,实现了立体视觉。

  11. An optimal expected time search algorithm for ray tracing

    光线跟踪的最佳期望时间搜索算法

  12. A study of the disturbance in the ionosphere using ray tracing technology

    利用射线追踪研究电离层扰动

  13. Ray tracing method has demonstrated that the coordinate transformation method is correct .

    为了证明坐标变换法在像移计算中的正确性,本文采用了光线追迹法对其进行了验证。

  14. Improvement of the computation efficiency for ray tracing model

    提高射线跟踪法运算效率的一种方法

  15. Fast Ray Tracing Method for Converted Waves in Complex Media

    复杂地质模型转换波快速射线追踪方法

  16. The methods and applications of 3D ray tracing on spherical coordinate

    球坐标系下三维射线追踪的方法和应用

  17. Ray Tracing is a rendering algorithm for global illumination effects .

    光线跟踪是一种可以实现高质量全局光照明效果的算法。

  18. The Algorithms of Ray Tracing Used in Computer Aided Headlamp Design

    计算机辅助前照灯设计中的光线跟踪算法

  19. Research and realization of complex three dimensional stratum modeling and fast ray tracing

    复杂三维地层建模及快速射线追踪的研究与实现

  20. 3-D ray tracing method based on graphic structure

    基于图形结构的三维射线追踪方法

  21. Ray Tracing Simulation of Volume Scattering Light Guide Plate for LCD

    体散射液晶导光板的光线追迹模拟

  22. Real-time ray tracing is a long-term aim in computer graphics .

    因此,实时光线跟踪一直是计算机图形学研究领域追求的目标。

  23. Volume Rendering Algorithm includes such ray tracing , 3D mapping .

    而体绘制算法则主要有光线跟踪,三维贴图等。

  24. Study on Reflection Coefficient Based on Time-domain Ray Tracing

    基于时域射线跟踪法的反射系数研究

  25. A method of interactive ray tracing of VRML scenes based on Web

    基于WEB的VRML交互式光线追踪渲染

  26. The Problem of Backward Ray Tracing in Geometrical Theory of Diffraction Applications

    几何绕射理论应用中的后向射线跟踪问题

  27. Ray tracing for medical volume data via textures mapping and blending

    基于纹理映射与融合的医学体数据射线跟踪法

  28. Local Geometry Reconstruction and Ray Tracing for Point Models

    点模型的局部几何重建和光线跟踪

  29. 3-D shortest path method of ray tracing and its improvement

    三维最短路径法射线追踪及改进

  30. The Light - Crossing Calculation of Ray Tracing Algorithm

    光线跟踪算法中的求交问题