Nonlinear Edit
- 网络非线性编辑
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Application of The Nonlinear Edit System on the Making of Video Teaching Material
非线性编辑系统在视频制作中的应用
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This article is about discussion of some skills of nonlinear edit system .
本文就非线性编辑系统的使用技巧进行一些探讨。
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Nonlinear edit system design of audio-visual teaching resource construction for digital rural distance education
数字化农村远程教育声像教学课件资源建设非线性编辑系统设计
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This article expatiates the characteristic process and the application of the nonlinear edit system .
文章就非线性编辑系统的特点、工作过程和应用加以阐述。
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The Comparison between Linear and Nonlinear Edit System and Its Comprehensive Application in Television Teaching Program Making
线性编辑系统和非线性编辑系统的比较及在电视教学片制作中的综合运用
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Practical network management software is charging the nonlinear edit network maintenance , ensure the efficient operation .
实用的网络计费管理软件是维护非线性编辑网络高效率运作的有力保障。
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Nonlinear edit network in the programming and broadcasting has been very familiar .
目前非线性编辑网在节目制作和播出中已较常见,大都采用成本较高的FC与以太网结合的双网结构。
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Nonlinear edit is the product of the combination of video recording technology and multimedia computer technology .
非线性编辑是数字摄像技术与多媒体计算机技术相结合的产物。
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The research points of this thesis include the theories , learning and cooperation models and application of Multi-agent systems in Nonlinear Edit .
本文具体的研究包括多Agent系统的理论基础的研究,多Agent系统的学习与协作模型的研究,以及多Agent系统在影视编辑应用领域的研究。
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The paper presents the composition ? work principle ? performance comparison and its comprehensive application in television program making of linear and nonlinear edit system .
介绍线性编辑系统和非线性编辑系统的组成和工作原理,两者性能等比较及在电视教学片制作中的综合运用。
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Now , many television production nonlinear edit networks have been established in China , and they play an important role in raising efficiency and reducing costs .
目前国内很多电视台都建立了非线性编辑网络系统,从而提高了节目制作效率,降低了节目制作成本。
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On data exchange , 《 K12 Nonlinear Edit Multimedia Net Course Making System 》 use international language XML and it can easily exchange and share data with other systems .
《K12非编多媒体课程制作系统》在数据交换上采用了国际语言XML,这使该制作系统能更好地与其它系统交换数据;
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Chapters 4 introduces Digital synthesizing technique , nonlinear edit technique , two dimension and three dimension cartoon designation and the mechanism of VR and VRML and describes the producing processes of Digital movie .
第四章介绍了从数字合成技术、非线性编辑技术、二维和三维动画设计以及VR、VRML的应用原理等,对数字化电影制作过程进行概括性的表述。
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Premiere system provides a good nonlinear edit platform for the film back - edit system to be digitized , it changes as it alters the traditional hardwared producing system , we can easily and freely make use of the software to do it .
Premiere系统对于影视系统的后期制作实现数字化提供了很好的非线性编辑平台,从而改变了传统庞大的硬件编辑系统,使得种种繁琐、复杂的制作过程变得轻松自如;